Early access — Q3 2026
Built for the people who build worlds.
NovaSprite is an AI sprite generation tool for game developers. Frame-aligned sheets, true alpha, locked style — ready for Unity, Godot, and Unreal.
The Collection
One character.
Every frame.
The first proof a sprite tool owes you is consistency. Same silhouette, same palette, frame after frame.

Wandering Ronin
A second knight from the same order

Veiled Sorcerer
Hood-cast eyes, rune held between palms

Phosphor Blade
A single calligraphic glyph along the edge

Bone-Shard Slime
What the fallen leave behind

Spirit Bonsai
One captive bloom at the highest branch

Spell Glyph
Five inner rings, three suspended shards
Philosophy
Style locked across frames.
Same silhouette, same palette, same lighting — frame after frame. No drift, no re-rolls, no reconciliation work.
Alpha edges that ship.
Transparent backgrounds with clean edges. No halos, no fringe, no manual masking before import.
Output engines accept.
Sheets aligned to your grid, named by your convention, exported in the format your pipeline already speaks.
Everything else is wallpaper.
Engines
Drops into your pipeline.
Exports built to land in the engine you already work in — no converters, no cleanup, no second pass.
- Unity
- Godot
- Unreal
- Web
Waitlist open
Be first in.
The first 500 developers receive launch credits and priority onboarding. No marketing, no spam — one email when access opens.