Early access — Q3 2026

Built for the people who build worlds.

NovaSprite is an AI sprite generation tool for game developers. Frame-aligned sheets, true alpha, locked style — ready for Unity, Godot, and Unreal.

First 500 developers receive launch credits.

nova_knight_hero·painterly-pixel hybrid·alpha-clean

The Collection

One character.
Every frame.

The first proof a sprite tool owes you is consistency. Same silhouette, same palette, frame after frame.

  • Nova Knight, 01 — idle
    01 — idle
  • Nova Knight, 02 — wind-up
    02 — wind-up
  • Nova Knight, 03 — draw
    03 — draw
  • Nova Knight, 04 — apex
    04 — apex
  • Nova Knight, 05 — follow-through
    05 — follow-through
  • Nova Knight, 06 — recovery
    06 — recovery
cycle_katana_draw·6 frames·128 × 128 source·style locked
  • Wandering Ronin01 / 06

    Wandering Ronin

    A second knight from the same order

    character · 1024 · alpha-clean

  • Veiled Sorcerer02 / 06

    Veiled Sorcerer

    Hood-cast eyes, rune held between palms

    character · 1024 · alpha-clean

  • Phosphor Blade03 / 06

    Phosphor Blade

    A single calligraphic glyph along the edge

    object · 1024 · alpha-clean

  • Bone-Shard Slime04 / 06

    Bone-Shard Slime

    What the fallen leave behind

    enemy · 1024 · alpha-clean

  • Spirit Bonsai05 / 06

    Spirit Bonsai

    One captive bloom at the highest branch

    environment · 1024 · alpha-clean

  • Spell Glyph06 / 06

    Spell Glyph

    Five inner rings, three suspended shards

    vfx · 1024 · alpha-clean

Philosophy

  1. 01

    Style locked across frames.

    Same silhouette, same palette, same lighting — frame after frame. No drift, no re-rolls, no reconciliation work.

  2. 02

    Alpha edges that ship.

    Transparent backgrounds with clean edges. No halos, no fringe, no manual masking before import.

  3. 03

    Output engines accept.

    Sheets aligned to your grid, named by your convention, exported in the format your pipeline already speaks.

Everything else is wallpaper.

Engines

Drops into your pipeline.

Exports built to land in the engine you already work in — no converters, no cleanup, no second pass.

  • 01
    Unity
    .png + .meta
  • 02
    Godot
    Texture2D regions
  • 03
    Unreal
    Paper2D flipbook
  • 04
    Web
    PNG + JSON atlas

Waitlist open

Be first in.

The first 500 developers receive launch credits and priority onboarding. No marketing, no spam — one email when access opens.

First 500 developers receive launch credits.

StatusOperational
Buildv1.0 / preview
RegionIN · Edge
Last syncMay 29, 2026